
HOW PEOPLE APPLY THE BASIC SOCIAL RULE OF POLITENESS TO COMPUTERS
There is a well-known documented fact about human behavior: People will tell you what they think you want to hear. For example, if a waiter asks how his service was, people are more likely to give him a positive response. If a 3rd party asks about the waiter’s service, people tend to give more negative responses. Why? Because, generally, people want to be liked. And people feel they are liked more when they are being polite. (Certainly there are a few exceptions to this rule). You probably don’t need to think too hard to relate to this, your parents taught you at an early age the importance of being polite.
But did you know that people apply that same social rule to computers. I’ll wait a second while that sinks in… Yes, people are polite to computers! Byron Reeves and Clifford Nass, while professors at Stanford University and Co-directors of the “Social Responses to Communication Technologies” project at the Center for the Study of Language and Information, conducted controlled experiments to get to the bottom of this seemingly illogical idea.
In this study, one of their many studies on the subject of people’s social response to computers, participants were split into two groups. They asked the first group to sit at Computer A and participate in answering questions about a series of facts. They were told that they would evaluate the computer’s performance at the end of the session. The computer would state a trivial fact and ask the participant if they know about it, giving them three choices: a lot, not much and none. Based on their answers, the computer would offer additional information about that fact. At the end, the computer would test the participants retained knowledge and let them know which questions they had gotten right. After each reviewed question, the computer would state that it had done a great job. At the end of the session, Computer A asked the participant to rate its performance.
The second group worked through the exact same process on Computer A as group one, answering the same questions about the same series of facts. At the end of the session, they moved to another identical computer (Computer B) where it asked the participants about Computer A’s performance. Hands down, group one had far more favorable responses towards Computer A than the second group.
Mind you, there were no graphics and everything on the screen was text-based (copy and standard UI buttons). During the exit interview, the participants were asked if they provided answers that were polite to the computer. All of them confidently dismissed that notion–they said that they were not being “polite” to the computer in the least [insert image of them rolling their eyes here]. So that means, consciously, that they considered the computer to be an inanimate object. However, their actions obviously tell a different story. You might be thinking that the participants were identifying with a “programmer” behind the computer. But even that theory had been ruled out through the experiment. There can only be one reason for their reaction: people subconsciously apply the social rule of politeness to computers.
Knowing that we treat computers as social actors, what could this mean for your organization and the connections you make with your customers, patients or students online?
- First, know that feedback solicited on your site (like a survey) will be more positive towards you than if it is solicited through a 3rd party (like a review site). Those 3rd party evaluations will tend be more honest (or at least more balanced) than the feedback solicited on your site.
- More importantly, turn the study around. Ask yourself if your web site is “polite” to your visitors. Is it nice and is it helpful? For example, when a visitor is presented with an error, does your site take responsibility (“Sorry, I can’t find what you’re looking for [insert helpful instructions here]) or does it make the visitor feel like a criminal ([ERROR: Access Denied! You have attempted to modify your access to the secure Web site. As a result, your session has been terminated. This attempt to falsify your credentials has been logged to our files.] This is an actual message given to a user after he forgot that his username was case sensitive).
Too often, Web sites speak the language of the organization, or the programmer, which is almost always very different than the visitor’s. If a visitor doesn’t feel connected to your site, they won’t feel connect to your organization or it’s products and services. (This idea actually tips into the social rule of “likability” which I’ll write about in a future post.) - Taking it a step further, consider putting a polite human face (or voice) on your product or service. Make a human connection. Don’t speak about features, talk about how this will make their job, health, life better. A more human tone in your copy will increase the likelihood that users will have a more positive, more personal experience.
Mark Dunst, a partner of Polymer Studios, is a Web strategist, interaction and interface designer in Portland, OR.








December 5th, 2009 at 3:34 pm
Great post, I’d Digg this.