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	<title>Comments on: Freeconomics</title>
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		<title>By: FlavejelaAbsed</title>
		<link>http://polymerstudios.com/2008/07/10/freeconomics/comment-page-1/#comment-468</link>
		<dc:creator>FlavejelaAbsed</dc:creator>
		<pubDate>Sun, 03 Aug 2008 08:18:39 +0000</pubDate>
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		<description>Thanks for the post</description>
		<content:encoded><![CDATA[<p>Thanks for the post</p>
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		<title>By: Polymer Studios::Blog &#187; Blog Archive &#187; Why the experience is the afterthought</title>
		<link>http://polymerstudios.com/2008/07/10/freeconomics/comment-page-1/#comment-416</link>
		<dc:creator>Polymer Studios::Blog &#187; Blog Archive &#187; Why the experience is the afterthought</dc:creator>
		<pubDate>Tue, 15 Jul 2008 06:29:10 +0000</pubDate>
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		<description>[...] back to Chris Anderson&#8217;s Wired article, Free! Why $0.00 Is the Future, which I mentioned previously. In it, he gives one explanation as to why developers never embraced user experience as an [...]</description>
		<content:encoded><![CDATA[<p>[...] back to Chris Anderson&#8217;s Wired article, Free! Why $0.00 Is the Future, which I mentioned previously. In it, he gives one explanation as to why developers never embraced user experience as an [...]</p>
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